AI Insights · Timothy · January 2024
Top 5 Car Games on iOS in Finland Q4 2023
An overview of the performance of the top 5 car games on iOS in Finland during Q4 2023, including metrics on downloads, revenue, and weekly active users.
In the fourth quarter of 2023, the top 5 car games on iOS in Finland showed varied performance across downloads, revenue, and weekly active users. Here’s an overview of how each app fared:
Traffic Escape! by Fomo Games saw its revenue fluctuate throughout the quarter, peaking at $78 in both the last week of September and the final week of December. Downloads experienced a decline from 1.7K in late September to a low of 346 in late November, before rebounding to 663 by the end of December. Weekly active users also saw a dip from 3.1K to around 1.7K in early November, but numbers recovered to 2.4K by the end of the quarter.
Real Car Driving - Racing City from Abc Vietnam telecommunication services company limited experienced minimal revenue, with notable earnings only in the initial weeks of the quarter. Downloads ranged from 502 at the end of September to 357 by the end of December, showing some fluctuations. The game’s weekly active users increased steadily from 544 in late September to 1K by the last week of December.
Chrome Valley Customs by Space Ape Ltd maintained a relatively stable revenue, peaking at $654 in the week of October 30 and closing the quarter at $514. Downloads saw a significant drop from 703 in late September to just 183 by the end of December. Weekly active users mirrored this trend, starting at 748 and ending at 474, with a noticeable dip in late November.
Car Parking Multiplayer by Aidana Kengbeiil had a strong revenue performance, peaking at $243 in mid-December. Downloads fluctuated, starting at 164 in late September and ending at 242 by the end of December. Weekly active users remained relatively stable, with a slight dip in November but ending strong at 2.4K in the final week of December.
Extreme Car Driving Simulator from AxesInMotion S.L. showed steady but modest revenue, with a peak of $57 in the final week of December. Downloads ranged from 260 at the end of September to 256 by the end of December. The game’s weekly active users saw a decline from 813 in late September to 437 in late November, but recovered to 774 by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.